Most bricks can be destroyed in one hit some require multiple hits, and others cannot be destroyed at all. After all bricks have been destroyed, the player advances to the next level and faces a new pattern. The player controls the Vaus, moving it from side to side in order to hit a ball into an pattern of bricks and destroy them. A small paddle-shaped craft, the Vaus, is ejected from the Arkanoid. Its plot involves the starship Arkanoid being attacked by a mysterious entity from space named DOH. Gameplay The start of a level (arcade version)Īrkanoid is a block breaker video game. Arkanoid was ported to many home video game platforms, including the Commodore 64, Nintendo Entertainment System, ZX Spectrum, and (years later) mobile phones, and it spawned a long series of sequels and updates over the course of two decades. The game revitalized the genre and set the groundwork for many games to follow. The game was commended by critics for its gameplay, simplicity, addictive nature, and improvements over the original Breakout concept. ![]() It became a major commercial success in arcades, becoming the highest-grossing table arcade cabinet of 1987 in Japan and the year's highest-grossing conversion kit in the United States. ![]() The enemy and power-up designs were 3D models converted into sprite art.Įarly location tests for Arkanoid surpassed Taito's initial expectations. Level designs were sketched on paper before being programmed and tested to make sure they were fun to play. The film Tron served as inspiration for the game's futuristic, neon aesthetic. It was part of a contest within Taito, where two teams of designers had to complete a block breaker game and determine which one was superior to the other. ![]() Other blocks may be indestructible or require multiple hits to break.Ĭreated by Taito designers Akira Fujita and Hiroshi Tsujino, Arkanoid expanded on the concept established in Atari's Breakout, a successful game in its own right that was met with a large wave of similar clone games from other manufacturers. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. In North America, it was published by Romstar. Arkanoid is a 1986 block breaker arcade game developed and published by Taito.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |